The Callisto Protocol captured the eye of horror followers worldwide with its terrifying world and oppressive sense of horror, however how does it really feel to play it? In this unique Game Informer interview, Ben Walker, design director at Striking Distance Studios, breaks down how fight, dodging, and the bounty of gameplay techniques work.
Join Alex Stadnik and Marcus Stewart as they grill Ben on all issues Callisto gameplay. The trio kicks off the dialog by dissecting the fundamentals of fight. In Callisto, gamers stability melee and ranged encounters to maintain protagonist Jacob alive as he fights by Saturn’s lifeless moon. At your aspect is your trusty shiv, a shock baton, and a large swath of weapons to fend off the Biophage and work out what’s taking place on the moon.
While which will look like a reasonably commonplace setup, the secret’s how gamers stability their method to enemy encounters. Callisto will not be a recreation that can overpower gamers. Jacob has restricted ammo and well being and may’t go in weapons blazing if he hopes to outlive. Those who delve into the fray may even need to make the most of the brand new dodging system Striking Distance emphasizes as an enormous a part of fight. Instead of a easy button press, you will have to make use of the left stick with dodge both left or proper on the exact second. Blocking works too, however it should at all times value you a little bit of well being. Callisto has loads happening second to second, however Striking Distance hopes this dance results in an exhilarating moment-to-moment expertise.
If that is not sufficient, we additionally talk about how the staff makes use of the PlayStation 5 controller to up the immersion, improve bushes, and far more.
If you wish to be taught extra about The Callisto Protocol, make sure to head over to our unique cowl hub beneath, the place you will discover our preview impressions, the GI cowl reveal, and extra appears on the recreation within the upcoming days. Thanks, as at all times, for watching.